1993 · Apex Computer Productions

Mayhem in Monsterland

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The five lands, each drawn whole from the bytes of its own file.

01 · The lands

Every land, end to end

Each land is one strip of map, 24 character rows high, which the game scrolls through sideways.

a stretch drawn againtune markerthe start column

02 · Side by side

The five lands' numbers

The same bytes, read from each land's file.

Read from each land's parameter block by the code above. Time is in the game's units: one unit is 75 frames, 1.5 seconds ($37EE).