Loading listing…
1986 · Activision
Every routine, table and variable the game uses, with the names and descriptions given to them. Click an operand to follow it; the counter beside a label lists what refers to it.
This game is in 23 parts, and the same addresses hold something else in each. Each part has a listing of its own, chosen from the list beside it.
The Goblin Village is loaded over The resident engine. The listing shows them together, as the machine holds them; the rows of this part are marked.